ICT for Teaching and Learning of Science Quiz Answers

ICT for Teaching and Learning of Science Quiz Answers

In this article we providing information regarding latest ICT for Teaching and Learning of Science Quiz Answers 2024.

ICT for Teaching and Learning of Science Quiz Answers 2024

We are giving direct answers of the questions.

Q-1. Who has propounded the words of “Tell me and I forget. Teach me and I remember. Involve me and I learn”

Answer – Benjamin Franklin

Q-2. Which global organization provides guidelines for ICT in education?

Answer – UNESCO

Q-3. Which FOSS tool can be used to simulate astrophysical concepts like star formation and planetary motion?

Answer – Stellarium

Q-4. In the “Circuit Construction Kit : DC” simulation, what can students control to observe the effects on the circuit?

Answer – The voltage of the battery and the resistance of the components.

Q-5. Which of the following best demonstrates ICT integration in vocational training?

Answer – Online tutorials for culinary skills.

Q-6. How does the National Curriculum Framework (NCF) integrate ICT for younger students?

Answer – Through playful learning and digital stories

Q-7. How many National Education Policies (NEPs) in India have come into existence so far –

Answer – 4

Q-8. What does the reality-virually continuum illustrate?

Answer – The blend of real and virtual worlds

Q-9. What is a key role of immersive technologies in science education?

Answer – Enhanced engagement

Q-10. What does DIKSHA primarily offer to teachers and students?

Answer – Interactive lesson plans and digital resources

Q-11. How does virtual microscopy through ICT benefit cell biology teaching ?

Answer – IT eliminates the need for physical microscopes and allow interactive exploration of cell slides.

Q-12. How can the “Gravity Force Lab” simulation on PhET help students understand gravitational forces?

Answer- By allowing students to manipulate variables like mass and distance to observe changes in

Q-13. The concept of “learn, unlearn, and relearn” is a framework for continuous personal and professional development. It emphasizes-

Answer – Adaptability of mind

Q-14. The audio-visual method of education delivery can be achieved by –

Answer – Interactive video

Q-15. Which of the following is a key feature of PhET Interactive Simulations in teaching physics?

Answer – It offers interactive simulations for visualizing and experimenting with physics concepts.

Q-16. Which important lobe in human brain is associated with logical and critical thinking-

Answer – Frontal lobe

Q-17. Digital games that involve constructing scientific models primarily enhance which skill?

Answer – Creativity

Q-18. Which of the following tools is specifically designed for conducting virtual experiments in chemistry?

Answer – ChemCollective

Q-19. How does Virtual Reality (VR) enhance science education?

Answer – By providing immersive experiences

Q-20. The most successful audio-visual teaching aids of today’s period are –

Answer – Computer and TV

Q-21. Which FOSS tool is best suited for creating 3D molecular models in chemistry teaching?

Answer – ChemTube

Q-22. How does ICT support science education?

Answer – By enhancing visualization and inquiry-based learning

Q-23. What is one major challenge in integrating ICT into education?

Answer – Lack of digital equity and infrastructure

Q-24. What is the primary educational purpose of the FOSS tool “Cells Alive”?

Answer – To visualize and explore cell structures and their dynamic processes

Q-25. Which application of immersive technology supports personalized learning paths?

Answer – Adaptive content interaction

Q-26. Why are policies essential for ICT integration in education?

Answer – To provide structure and align educational goals with resources

Q-27. How does VR contribute to biology education?

Answer – By providing virtual dissection labs

Q-28. What is the primary focus of NEP 2020 concerning ICT in education?

Answer – Creating, interactive and engaging learning experiences

Q-29. What does MR stand for in immersive technology?

Answer – Mixed Reality

Q-30. In what way do oLabs improve the accessibility of science education in underprivileged regions?

Answer- By providing free access to virtual laboratories, reducing the need for costly physical lab equipment

Q-31. When using science apps, how can teachers promote ethical reasoning?

Answer – By allowing students to explore moral dilemmas within the app’s scenarios

Q-32. A teacher wants students to learn the concept of gravity interactively. Which tool would be most suitable?

Answer – A simulation app demonstrating freefall

Q-33. What is the primary goal of using digital games in science education?

Answer – Reinforcement of scientific concepts

Q-34. A teacher notices a student struggling with data interpretation in a game. What should they do?

Answer – Provide guidance on interpreting graphs and charts

Q-35. Which technology seamlessly integrates real and virtual elements?

Answer- Mixed Reality.

Q-36. What future trend in ICT was discussed in the session?

Answer – Introducing AI tools for personalized learning experiences

Q-37. Before using an app in class teacher should ensure

Answer – It aligns with learning objectives

Q-38. Which of the following skills is most directly enhanced by science simulation apps?

Answer – Scientific inquiry

Q-39. Which of the following is a common device for Augmented Reality (AR)?

Answer – Smartphones

Q-40. What is an example of Augmented Reality in science labs?

Answer – Interactive lab manuals

Thanks to Beloved Readers.

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