ICT for Teaching and Learning of Mathematics Quiz Answers 2024

ICT for Teaching and Learning of Mathematics Quiz Answers

In this article we providing information regarding latest ICT for Teaching and Learning of Mathematics Quiz Answers | CIET NCERT Training Quiz 2024

ICT for Teaching and Learning of Mathematics Quiz Answers 2024

We are giving direct Questions and Answers for the ICT for Teaching and Learning of Mathematics Quiz Answers 2024.

Q-1. Euclidea, a mobile game, primarily focuses on :

Answer – Constructing geometric figures

Q-2. Which device is commonly used for experiencing Virtual Reality (VR) ?

Answer – Virtual reality headsets

Q-3. Which of the following is a common audio file format ?

Answer – .mp3

Q-4. Which of the following is an example of a virtual lab?

Answer – PhET Simulations

Q-5. Which mobile app allows users to solve math problems by taking pictures of them?

Answer – Photomath

Q-6. How does GeoGebra benefit students in mathematics learning ?

Answer – It allows hands-on interaction with geometry

Q-7. Which tool provides step-by-step solutions to a wide range of mathematical problems, from basic to advanced levels?

Answer – Wolfram Alpha

Q-8. Why is it important to integrate digital content in mathematics education?

Answer – It helps students connect theoretical and practical knowledge

Q-9. Which of the following tool is available in Robocompass ?

Answer – Ruler

Q-10. How does technology influence the way students interact with mathematics?

Answer – It encourages exploration and deeper understanding

Q-11. A point A(1,0) is marked in GeoGebra. Which of the following command can be used to construct a circle with center at A and radius 2 unit

Answer – Circle (A,2)

Q-12. How can AR help students in the classroom?

Answer – By enhancing spatial awareness and motivation

Q-13. Podcasts in math education are primarily used to

Answer – Supplement classroom learning

Q-14. What is the main benefit of using VR in teaching and learning ?

Answer – Facilitates hands-on learning experiences

Q-15. What do immersive technologies allow a person to do?

Answer – Simulate a real-world environment

Q-16. Which of the following is an example of an augmented reality (AR) device?

Answer – Smartphones and tablets

Q-17. The Math Learning Center Apps are designed for :

Answer – Students in elementary and middle school

Q-18. What is the role of teachers when using technology in mathematics education?

Answer – To decide the best way to implement digital tools

Q-19. In immersive technologies, what type of input is used to interact with the environment ?

Answer – Body movements and gestures

Q-20. Why should technology be integrated into early mathematics education?

Answer – To provide a visual context for understanding abstract ideas

Q-21. Desmos is best known for its :

Answer – Graphing calculator

Q-22. Which of the following tool from the toolbox can be used to draw a square in GeoGebra

Answer – Regular polygon

Q-23. What should teachers consider when selecting audio and video resources for math education?

Answer – The alignment with learning objectives

Q-24. Which technology is used for creating a three-dimensional computer-generated environment ?

Answer – Virtual Reality (VR)

Q-25. What can simulate manipulatives help students with ?

Answer – Understanding abstract concepts by manipulating virtual objects

Q-26. What type of math resource helps students visualize mathematical concepts through sound effects and narratives ?

Answer – Audio simulation

Q-27. What is a key advantage of using audio resources like podcasts in mathematics?

Answer – They allow students to review material anytime, anywhere

Q-28. Which of the following tools is a dynamic mathematics software primarily used for geometry, algebra, and calculus?

Answer – GeoGebra

Q-29. Which of the following feature is NOT available in GeoGebra ?

Answer – Inbuilt C++ program

Q-30. Which of the following is an open source tool for mathematics teaching

Answer – GeoGebra

Thanks to Beloved Readers.

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